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Best Town Hall 10 Attack Strategies – Clash of Clans
alert-noteIf you want a complete Clash of Clans guide which cover all of the game, I suggest you to check out this guide. It cost some dollars, but will help you alot and be a time-saver in the long run./alert-note The best level 10 base setup sociallocker /sociallocker Here’s some good base setups for town hall level 10 Page 2. Infernos to level 3 – Multi-infernos wreak havoc and strike fear in hearts of attackers. Teslas level 8 – 99 Dps x 4 is just hell in a henhouse for P.E.K.K.As in the core. 3 rd Xbow to level 3. – The range of the xbow and rate of fire are its saving grace. Wizard Towers to lvl 8 –.
Howdy! In this post, we’re going to cover some of the most-used Town Hall 10 attacking strategies in Clash of Clans. It’s been a long time since I posted. My last post was on January, meaning, a whole 5 months have passed! I had almost forgotten that this site existed. In case you don’t know, I’m a college student. So projects, semester exams, et cetera consume a lot of my time. (Apart from watching anime while eating junk food)
I’ve taken up Clash of Clans after a rather long time. Just so you know, I’ve played across many bases(most of them my friends’) and gotten them to high-standard TH10s. But I eventually got bored of it. However now that I’ve got my interest back, I decided to make this post. Coming to the point, in Town Hall 10, a really wide array of possibilities for your armies are available. (No Electro Dragon though, is quite a disadvantage)
:: This guide assumes that you have both Heroes at least level 20 or above, and all spells and troops at their maximum possible level.
Without further ado, let’s delve into our bank of strategies:
1. GoWiPe
As the name suggests, it stands for Golem, Wizard, P.E.K.K.A. This strategy is one of the most used out there. The standard composition for Town Hall 10 GoWiPe consists of 3 Golems, 3 P.E.K.K.As, 15 Wizards, 7 Wall Breakers and 1 Archer. The Clan Castle should ideally contain a P.E.K.K.A, 2 Wizards, 2 Archers and 1 Poison to boot. The spell composition is quite situational, but generally consists of 2 Jump, 2 Healing, 1 Rage, and 1 Poison. (Sometimes it can be 1 Jump and 2 Rage, depending on the base)
The main idea of using GoWiPe is to funnel the P.E.K.K.As and Wizards into the center of the base(i.e. the Town Hall), by using the Golems as a meat shield. The Heroes can be used to clear the opposing Clan Castle troops with the help of the Poison spell. For luring the Clan Castle troops out, one Wall Breaker and two Wizards can be replaced by 2 Hog Riders.
Un-modified Image Source : http://clashofclanscoaching.com/attack-strategy/gowipe-golem-wizard-pekka-th10-11-2016/
2. GoWiVa
The name stands for Golem, Wizard, Valkyrie. The introduction of level 5 Valkyries at Town Hall 10 makes this strategy a very strong one, to boot. The same attack plan used in GoWiPe applies here; except that Valkyries are used instead of P.E.K.K.As. The general troop composition for GoWiVa consists of 2 Golems, 15 Valkyries, 12 Wizards, 4 Wall Breakers and 4 Archers. The clan castle should compensate for the lack of one Golem, hence it should contain a Golem, a Wizard, 1 Archer and 1 Poison. The spell composition should consist of 4 Earthquake, 2 Heal, 1 Rage and 1 Freeze.
Here, the plan is to funnel the Valkyries to the center of the base, so Earthquake spells must be used to clear the way. Wall Breakers can clear up any blocks to the Golems or Heroes. Freeze spells, obviously should be used on any X-Bows or Inferno Towers. In the case of luring the Clan Castle troops out, one Valkyrie and two Archers can be replaced with 2 Hog Riders.
![Clash Clash](https://i.ytimg.com/vi/9QxFk5u_VuQ/maxresdefault.jpg)
Un-modified Image Source : http://clashofclanscoaching.com/attack-strategy/gowipe-golem-wizard-pekka-th10-11-2016/
3. Queen Walk Mass Miner
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This Clash of Clans strategy has become popular in the recent years, but it’s a very tricky one to pull off. Depending on how it’s used, one can get either 0 stars or a full 100% three stars with it. The composition used contains 18 Miners, 10 Balloons, 5 Healers, 5 Minions, 3 Wizards, 2 Archers and 1 Bowler. The Clan Castle can contain 5 Miners, 1 Wizard, 1 Archer and 1 Haste. The generic spell composition consists of 2 Heal, 3 Rage and 1 Poison.
This strategy requires a high-level Queen, preferably levels 35-40. If not, it is advisable you try some of the other strategies listed. The Queen should be deployed with the support of 5 Healers, for the purpose of clearing the outside buildings, in order to remove distractions for the Miners. The Miners are then sent in, with Healing and Rage spells used periodically to support them. Balloons should be used to destroy far-off defenses, to reduce the threat to the miners. The rest of the troops and the King can be used to tackle the Clan Castle troops(which must be lured out first) or used for clean-up. There are many variated strategies originating from this strategy, one such being the Queen Charge Mass Miner.
Un-Modified Image Source: Screenshot from https://www.techlipi.in/mass-miner-queen-walk-attack-th10-coc/
4. GoHoBo
By now, you must know how these abbreviations go. This stands for Golem, Hog Rider, Bowler. Similar to the previous strategy, it banks a lot on its recent popularity, with Town Hall 10 getting level 6 Hog Riders. The troop composition is 2 Golems, 24 Hog Riders, 7 Wizards, 5 Bowlers and 2 Archers. Your Clan Castle should contain 5 Bowlers, 1 Wizard, 1 Archer and 1 Poison. The spell composition must go as 4 Healing, 1 Rage and 1 Poison.
It would be preferable to have a Wall Wrecker to penetrate the base, as we need the Golems and Bowlers to destroy one half of the base(with one Inferno Tower) and the Hog Riders to destroy the other base. If not, 2 Hog Riders can be substituted with 5 Wall Breakers. This strategy is best used against wide-set bases, i.e. bases with a lot of gaps between buildings and Walls. Here, the Clan Castle troops need not be lured out; they can attack the Golems while your Wizards/Queen finish them off with the help of Poison spells. The Hog Riders must be deployed only after one half of the base is destroyed.
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Un-modified Image Source : Screenshot from www.clashattacks.com
5. GoWiWi
This, as you must know by now, stands for Golem, Wizard, Witch. Toontrack keygen download. It’s been a popular Town Hall 9 strategy in Clash of Clans, which has been rekindled for Town Hall 10, with the latest addition of level 3 Witches for Town Hall 10. The troop composition for this strategy is 1 Golem, 14 Wizards, 12 Witches and 5 Wall Breakers. Your Clan Castle should compensate for the lack of Golems, so take in it 1 Golem, 1 Wizard, 1 Archer and 1 Earthquake. Your spells should consist of 1 Healing, 2 Rage, 1 Jump and 3 Earthquakes.
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The Clan Castle troops do not need to be lured out again; as your Golems can soak up the damage while your Wizards and Queen finish them off. The main idea is to use Earthquakes to make a path to the center of the base(much like GoWiPe and GoWiVa) while your Witches and Wizards clear up the rabble. As it is very similar to the top 2 strategies, I recommend you check them out to get a better idea.
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Un-modified Image Source :http://clashofclanscoaching.com/attack-strategy/gowipe-golem-wizard-pekka-th10-11-2016/
That’s it for now! You might notice that I haven’t included popular Clash of Clans strategies such as LaLoon, Mass Hog Riders, Mass Dragons, BArch, GiaBarch, etc. It is frankly because they are too common; you obviously used them at some point on your way to Town Hall 10. Enjoy using these strategies and all power to you to win!
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Check out my earlier posts: